Friday, 3 June 2016

LO3: Task 4 - Evidence of carrying out a specific production role for a chosen media production

Roles and Responsibilities

When creating our film trailer for unit 46 in the style of WARP films, my main role was Editing in post-production. This meant that it was my job to piece together the footage and add special effects and visual effects. As this was a group project we all helped with everything which was useful when editing as we always came up with new ideas that created a high quality film trailer. Another reponsibilty I had when editing was to have a clear understanding of horror trailers so when it came to editing our own I knew which conventions to follow so that the trailer kept within the Genre. My smaller reposiblities were paper work such as Edit Logs



Contribution to media product
Below is evidence of my role within the pre-production and post production for Unit 46. The paper work below is planning for filming during production and editing during pre-production. I also did paper
worl during Post-Production, this was to put all the footage together and write about them so when i came to editing I was able to look on the sheet and find which clips are the best to use during the scene im editing. To improve my
editing skills I watched tutorials on YouTube of how to edit footage correctly and add special effects.

































































Story boards are really useful when it comes to editing as well as filming as it gave me a rough idea of how we want the film trailer to go. Storyboards also help to keep within the storyline without putting unimportant clips in.

My additional tasks were to film some scenes during production but since I was one of the actors I couldn't help film all the scenes. I also took it upon myself to research production logos and then I began to play around with making logos for our own film production name usings Photoshop and Illustrator, my final logo was later used in the trailer.






To make sure the film trailer was following the conventions of a horror film trailer i constantly researched different trailers and pastiched it into our own trailer. Watching horror trailers wasnt the only research I did I was watched full horror films to get a feel for the mise en scene of what we need to show in our film trailer. These are conventions such as lighting as this played a big part in the film trailer as I thought that going from natural clear lighting to dark lighting would be a good idea to show how the film goes from normaility to sinsister.


 Another thing I did to make an extensive contribution to the team was find the perfect location to shoot the main parts of the trailer, this was a unoccupied run down house that had be left a while.





LO2: TASK 3 - Understanding skills needed to fulfil the role of an Editor


Written communication:
The Editor is part of post-production. This is because the footage from production needs to be done before anything in this role can begin. For this role you are expected to have complete knowledge of the technology and software used to edit. As you need to always be following and combining the ideas and changes during the post production process you will need to be able to have good communication skills to work alongside of the directors and other editors and to be able to follow paper work such as Storyboards. I have already had experience within this Job role during my Unit 46 project which was to produce an Audio Visual Promo. For this Unit I created a film trailer in a group with two other people, we all shared the roles to get an understanding of each one, however we all had a main role and mine was the Lead Editor. This meant that I was to editing the main footage of the trailer but also keep within the conventions of a horror trailer.

Verbal communication:       
As a lead Editor it is essential that you are able to communicate while working alongside the directors and other creative members of the Team, this is to be able to keep organised by the directors always being in check with what people are doing within their job roles. Again I had experience with this while working on my Unit 46 Film Trailer because when working with two other people after I finished editing some of the trailer the other members of the team gave me feedback which allowed me to improve the trailer. This means to work within this job role you had to have patience and good attention to detail.

Practical production:
As a Lead editor I didn’t have much input with the production of our Film trailer and neither would an Editor under normal circumstances on bigger film productions. However as the team was so small for Unit 46 I helped with other Job roles during production in order to get a better understanding, this were job roles such as Camera Operator, directors assistance and lighting. This was good to give me a better understanding of how we wanted the trailer to be when it came to editing the footage in Post-Production.

Creativity:
When working in the Lead Editing role it is essential that you can produce something creatively which means having knowledge and understanding on the best camera angles and shots to use. Being creative in this role is all about being imaginative which means when you have been given a basic idea of the effects to use in certain scenes it is your job to bring them special effects to life as much as you can. 
 
Gaps:
Even though I have had experience within the lead editing role I don’t think I would be able to go into this role professionally just yet as there are a lot more skills I need to learn and improve on before I can go into that kind of role. The skills I need to improve on are skills such as listening, this skill is vital to have when in the role as it comes under the skill of being able to communicate, this skill is important when it comes to getting new instructions from the director or any other people from the team.  Another Skill I need to work on is my organisation skill because sometimes when working on the trailer I found that the footage wasn’t always in the right folder making my job to edit much harder than it needed to be. I have been given the opportunity to improve this skills while working on my Unit 41, this unit is a short film for this it is a similar process to unit 46, however this time I am going to be working on my skills, which will also be a massive benefit for the unit.

  Action Plan:
This is my action plan for what I want to do in the future  and hopefully achieve these in the time ive set for myself. This chart show the different things i will be doin in the next year that give me a clear view on the spare time I have where I can volenteer to get more experiecne to help me learn new skills and improve the one I have now.

Friday, 13 May 2016

LO1: TASK 2 - Two Job Roles in the Industy

Editing role and the Camera operator role are a couple of the main job roles in the filming industry. When researching the different job roles these were two that stood out to me.

Camera Operator 
This position means you have to prepare and operate the camera and all its equipment. This role includes working along side with the Director and Director of Photography. To be in this role you have to have very good knowledge on the different cameras used on set especially the one that you have being allocated, this is so hat you know how to use it in order to get the highest quality film, having knowledge about the camera means that it is essential that you know hoe to properly assemble and set up the equipment. You will also need an understanding of lighting and how to set up your camera to fit with the lighting given. This role is important as without being able to film anything the film would obviously not happen. The following are the basic skills you need to have for this role; Creative, Artistic, Patience, technical and listening skills. Having knowledge on camera systems, lenses and accessories.

Editor - Film Editors work closely with the Director to craft the finished film. To succeed in this job role you need to have a wide knowledge of film industry and movie production. Having an understanding of the editing equipment and willingness to keep up with changes in editing technology is vital. To be good in this role you need to have a photographic eye for camera angles and special effect which also comes alongside with knowledge of audio effects. Having the ability to work with detail and tedious work is also needed. Problem solving also plays a massive part in this role as sometimes what you are given isn't always at its highest quality, therefore you need to be able to make the available footage work. The following are the basic skills you need to have for this role; Good with being under pressure,
organisation, team leading, patience, attention to detail and communication skills.  

Basic equipment needed for Camera Operator
- A high Quality film camera (With a big memory)
-Tripod
- Lenses

Basic equipment needed for Editor
- Compatible Technology 
- Editing Software
- Headphones



Role Comparison
Being a camera operator and an Editor are both important roles with in this industry as without these two thing there wouldn't be a way to create product. These roles have a lot in common making them quite similar but also completely different roles within the industry. For example, both of these roles you need good communication skills to be able to express your opinions and ideas, also you need to be creative and have technical skills to be able to work the equipment.  Even though there are a few things that are quite similar these roles are very different such as the camera Operating role is in Production and Editor is in Post-Production. The Camera Operator makes the films and the editor puts them together and changes them.

I have had experience in both of these Job roles as in unit 46 I studied Audio visual promos, For this I created a film trailer, this meant that I helped with both roles of being a Camera Operator and an editor. This trailer was made in a group. When creating these kind of products within the media industry they are made in a team, this is so that making the product doesn't take long as there are always deadlines which need to be met as well having the opportunity to gather many different ideas. When we finished the rough edit of the trailer a producer and production manager named Rob Speranza gave us feedback to 


Feedback we received:
- The sound was very good and effective
- The timing of the film trailer was a good length

However for improvements he mentioned for the future, if we want the film trailer to aim at a older age range, we need older actors, otherwise it looks like a student film and wouldn't really appeal to a older age range.As part of Unit 46, making and developing a film trailer in the style of WARP Films; we were visited by Mark Herbert, the founder of WARP films who also directs their productions in Television (This is England 86', The Midnight Beast) and also in Film (Four Lions, Donkey Punch). He gave a valuable insight into his job role and the roles of a film production team as well as briefing the unit in which we were asked to make a Film trailer. Coming from an individual who has a prominent stance in this industry, responsible for the likes of BAFTA nominated Dead Mans Shoes, it was a privilege to learn about the industry and somewhat inspired me to undertake the role Film Director throughout Unit 46. The document below is a couple of notes taken from meeting Mark Herbert; some of the key points listed here influenced our own film as we tried to match our Trailer to the style of those created by WARP Films. We looked particularly closely at the Dead Mans Shoes Trailer as we felt it most resembled our own concepts of a dark, mystery thriller genre of film.    



The Camera Operator role would be good for me as I have a passion and enthusiasm for filming, this is something that is needed when being operating a camera as you need to take pride in your work for it to be the best it can be. Time management is something that is needed when in the Camera operator role as you need to be able to coincide with the other camera operators when trying to get different shots. I am also good at working in a team as I know that each person in the team has their own job that needs to be respected. Being good a working in a team also means that I have great communication skills which gives me the confidence to communicate with the other team member to share ideas. When filming I think I would be good at attention to detail as every detail of on screen is important. I also have the patients to allow feedback and make changes to how I film. 



I also think the Film Editors role would be a good position for me as I am good with having attention to detail, this is a useful skill to have when in this role because editing is one of the final things that can change the quality of the product completely depending on how much hard work and dedication you put into the Edit. Being in this job role also put you under a lot of pressure this is something that I think I would deal well with because even though you're under pressure for everything to be right and also done on time but I know it won't affect the quality of my work. Being Under Pressure also means that's my good patience skills will be perfect for this role as when things aren't done right or not at the highest standard they will need to be done again this means that I will happily do it again without a problem. Organisation skills also play a big part in this role as if you are organised then it can be difficult to get the product finished on time and also could mean that's the head it isn't at its highest quality so this is another skill that I have that would be good when in this job role. I am also confident with working as a team, this is a massive part of this job role as you've got to work together and discuss ideas and Solutions.


Monday, 9 May 2016

LO1: Task 1: Research of Jobs within the Film Industry




 Reference
 Creative Skill Set (2014) Filming Job Roles, [Online], Available: 
 Accessed 09.05.16

Film 
A) 

Actor - Almost every film needs actors even if it voice overs. Actors interpret others' words in order to bring a script to life, and to put flesh and blood on characters, this allows the charcters to come to life without having to imagine like a book. (Acting, body Language, timing, memorising and observation skills needed)

Agent - Agents are who helps find work for clients such as performers and creative team members. (Social, Communication, Persuaion, patience, listening and business skills needed)

Assitant editors - This role includes editing different parts of the film making sure it runs smoothly (Technology, Computer editing and organation skills. Having precise attention to detail needed)

Audio Describer - These are usually used in cinemas for blind or partially sighted audiences, this is so they dont miss out the films that they want to see. (Good literacy, communication and literacy skills needed)

Boom operater - Boom Operators assist the Production Sound Mixer and operate the boom microphone.  This position of the team is important because even though sound can be edited late the sound needs to have constant continuity. (Understand basics of electronics, microphones, lighting techniques and camera angles. Having listenting, phtsical stamina, agility, memory, patiences skills. Good attention to detail needed)

Camera Operator - This positon means you have to prepare and operate the camera and all its equipment, working with the Director and Director of Photography. This role is important as without being able to film anything the film would obviously not happen. (Creative, Artistic, Patiences, technical and listening skills. Having knowledge on camera sytems, lenses and accessories)

 Cast Director - This role is to organise the casting which means selecting actors for all roles in a film. (Good at recongnising talents, memorising, communicating, attention to detail. Must have a basic understanding of how to operated a camera)

Choreographer - Depending on what type of film it is the Choreographer  will  plan, create and realise the dance or movement design concept for Directors, Producers and Designers, and train Dancers and Actors in dance routines and movement. (Teaching, team work, organisation and commication skills. Need to be self-motivated and patient)

Composer - Writes Original music for the films. ( Improvising and imagination skills needed. Need to be passionate for film and music and have a feel for drama and narrative.)

Costruction Manager - Construction Managers supervise the construction of sets and stages for film productions.(Creative and resorful, good at working in budgets, communication and leadership skills.

Crane Operator - Crane Operators are responsible for setting up and operating all cranes, which carry cameras and crew. (Driving, communication and concentration skills. Need to know how to operatea variety of cranes.)

Director - Directors are the role that keeps eveything in check to make sure it is how it is surposed to be. They define the style and structure of the film, then bringing it to life. (Good at making decisions, collaborating with others, communication, attention to detail, determination, confidence and creativity. Have a deep passion for film making)

Distributor - This role is to create plans for film releases to ensure they reach big audiences and make a profit. (Good at team building, negotiating, creativity and judgments. Must have finanical, salesmanship and communication skills.)

Editor - Film Editors work closely with the Director to craft the finished film. (Good with being under pressure. Organisation, team leading, patiences, attention to detail and communication  skills

Music Editor - Music Editors are responsible for all the music featured on film soundtracks. (High knowledge of music and computer editing software. Musical, listening, technical, timing and communitcation skills needed)

Producer - Producers are responsible for all aspects of a film's production, putting together a creative and talented cast and crew, and turning story ideas into profitable films. (Motivation, probem solving, negotiating, finance, business and communication skills are needed) 

Script Writer - Writes the orginal script (Good writer. Analytical and communication skills are needed.Have an interest in films and screen plays)

Script Editor - Make the script better (Good writer. Analytical and communication skills are needed. Have an interest in films and screen plays)

Script reader - Corrects any mistakes (Be able to write clearly. Analytical and communication skills are needed. Have an interest in films and screen plays)
 





 Reference
 Creative Skill Set (2014) Radio job roles, [Online], Available: 
http://creativeskillset.org/creative_industries/radio/job_roles
 Accessed 09.05.16


Radio
 Producer - Create content and manage the whole radio production process for both live and recorded programmes
Radio News Editors - oversee and direct the work of a news team supplying news content, and set and drive the news agenda
Radio Presenters - are the voice of a radio station or programme and create the tone and style of radio output
Radio Reporters - Identify and research news stories and present them on air to a wide range of different audiences
Radio Sales Executives - generate the income for commercial radio stations from advertising sales and sponsorship

 Reference
 Creative Skill Set (2014) Computer Gaming job roles, [Online], Available: 
http://creativeskillset.org/creative_industries/games/job_roles
 Accessed 09.05.16


Computer Gaming 

Games Animators - are responsible for the portrayal of movement and behaviour within a game
Game Programmers - design and write the computer code that runs and controls a game
Game Designers - devise what a game consists of and how it plays, defining all the core elements
Lead Artists - are responsible for the overall look of a game
Level Editors - define and create interactive architecture for a segment of a game, including the landscape, buildings and objects
A Narrative Copywriter - is a writer for a videogame. Due to the extreme focus on game design during development, it’s a Narrative Copywriters job to make sure that story elements work within the design choices
 Product or Brand Managers - help create and implement marketing campaigns to maximise the sales of games
 QA Testers - test, tune and debug a game and suggest refinements that ensure its quality and playability, assuring quality in a game and finding all its flaws before it goes public